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Instead, consider either:Ī) More types of security agents -> General Security (as now, emphasis on nameless foes), Pirate Patrol (sends you against pirate factions), and Navy Auxiliary (sends you against rival navy).ī) Keep existing agents but let players draw from a pool of different types of missions cards (like those above) instead of having it be completely random.Ĭ) Just remove all penalties for turning down any number of missions so that players can focus on the navy missions that they want. It could be pirates, it could be nameless foes, or it could be an enemy faction's navy. In some ways we wanted to recreate the horror that rock music has built, from Sisters of Mercy to Mayhem, from Pink Floyd or King Crimson to Danzig or Morbid Angel. None, this function accepts no arguments. This method is cached according to the Modified Short Cache Style.
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Perhaps, then, they could change the way mission agents work and remove the chance card factor somewhat? Or simply add specific agents to this purpose? For example, currently you talk to a security agent and they give you a mission. Returns a list of transaction types used in the Journal Entries. What you propose would remove a significant present incentive to engage in FW and to take standing hits on other factions when doing security missions.Ī fair enough point, but outside of actual FW, is there any reliable way of getting tags beside hoping the dice rolls on your general purpose security agents come up lucky or spending millions of ISK on them? Changing tags in the LP store: I heard it mentioned that criminal tags will now be something that you trade in for security standing points rather than raw cash. In other words, it exist to encourage both racial missionering and to provide extra incentive - in the form of a revenue stream - for FW participants. If not, then you can just grind out more regular missions.ĭo you understand that the tags are mean to:ġ) Mean you killed a bunch of the enemy faction's shipsĢ) Mean you pay someone who did isk for it This can be offset by increasing the base LP requirement of these items to make up the difference.īefore: Navy Wonder Gizmo = 10,000LP + 5mil ISK + hundred and fifty assorted navy tagsĪfter: Navy Wonder Gizmo = 15,000LP + 5mil ISKĪnd if you happen to have navy faction tags to turn in to make up that extra 5000LP of difference, then you can go right ahead and do so. Instead, these tags would be something that can be redeemed directly into LP points themselves. I propose that navy faction tags should be removed entirely from LP store purchase prerequisites. To get there > Press F12 > then press the 'Join Channel' button. Based on that, I'd like to see navy faction tags & their role at the LP store changed in a similar manner. You probably could have gotten a much quicker response by using the In-game 'HELP' channel, in which other players, presumably veterans of the game, could have answered your question. I heard it mentioned that criminal tags will now be something that you trade in for security standing points rather than raw cash.